#Apple has been Told to pay $532.9 Million for Breaching Gaming-Related Patents Infringement
A Federal Jury in Texas has ordered Apple to pay out just under $532.9 million in a patent infringement case brought by Smartflash LLC regarding technology that the company said iTunes used without permission. Apple had attempted to argue that the patents were invalid. The court ruled in Smartflash’s favor, but chose not to award the entire $852 million the software maker was seeking.
The patents in question were related to “data storage and managing access through payment systems,” according to Bloomberg. Several game developers who took advantage of the tech settled out of court last year, leaving Apple to stand against Smartflash alone.
Apple said that it saw no reason to pay royalties on the price of a phone when the dispute was over a single feature. As representing lawyer Eric Albritton put it, “People do not buy cell phones for the sole purpose of using apps.”
Smartflash originally asked for $852 million in damages, saying that it has a percentage of sales of App;e products that access iTunes. The company doesn’t sell anything itself and makes money only by licensing the seven patents it holds.
Smartflash isn’t just going after Apple, though. now that this case has concluded, the company is reportedly planning to go after Korean smartphone manufacturer Samsung. The company owns only seven patents, the licensing fees for which constitute its only income.