On September 15, 2022, news of Figma’s acquisition by Adobe broke the internet space. Dylan Field, the Co-founder and CEO of Figma publicly announced on twitter its procurement by Computer software company, Adobe Inc.
Figma is a collaborative web application / tool for UI and UX designers including designers of all ages, geographies and levels of experience, for interface design.
It was launched on 27 September 2016 with unarguably one of the most excellent design, prototyping, and code-generation tools.
The Figma design tool is web-centric, but there are desktop versions for both Windows and Mac OS. What makes this design tool spectacular is that it allows for live, real-time collaboration. Meaning, team members can all log into a design at the same time and simultaneously make changes to it.
According to Dylan Field, Figma’s acquisition by Adobe was an opportunity to make design and developer tools more collaborative and accessible.
Dylan also stated that the acquisition was to accelerate the growth and innovation of the Figma platform with access to Adobe’s technology, expertise and resources in the creative space.
The newly acquired Figma web application will experience expert incorporation of imaging, photography, illustration, video, 3D and font technology. As well as a re-imagination of the best creative tools within the Figma technology stack.
The merger and acquisition which cost approximately $20 billion in cash and stock will keep Figma operating autonomously. Dylan will continue serving as CEO, reporting to David Wadhwani. David is the executive vice president and chief business officer of Digital Media at Adobe. While the entire Figma team will report to the former Figma CEO.
Adobe Inc., in a press release also made emphasis on how the merger would re-imagine the future of creativity, advance product design and empower the designer and developer community.